
"Assault Abe" ver. 2.1  by maruhen

  mosaic graphic on   start + charactor select key (in charactor select)


  air recover  x+a
  escape (while damage)  y+bipower -1j
  hit backing acceleration (quickly, while damage) (air or stand)  neutral  

  light punch  x
  middle punch  y
  special punch  x+y
  light kick  a
  middle kick  b
  special kick  a+b

  move punch  +x
  charge (while run)  x+y

  throw (near enemy)  x+a
  counter throw (upper)  ^+a
  counter throw (lower)  ^+b

  combo punch-kick (upper)  xxxa
  combo punch-special (middle)  xxxy  
  combo punch-kick (lower)  xxxb
  combo kick  aa 
 
  assault attack (jump)  _+a
  assault attack (lower)  _+b
  assault attack (middle)  _+b  a
  assault throw (lower)  _+b (near enemy) x or y

  dive attack (short) (in air)  _+a
  dive attack (long) (in air)  _+b
 
  rush  _+x+y (power -1)
  throw (near enemy)  _+a+b (power -1)
  rush throw  ^+a+b (power -1)
  trans-ab  _+y+b (all life)

  helper (rush)  _+x (power -1)
  helper (fall)  ^+x  (power -1)
  helper (anti bullet)  +x  (power -1)